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Thread Statistics | Show CCP posts - 1 post(s) |

Random Alt147782
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Posted - 2010.08.12 23:10:00 -
[1]
This is a notice for all pilots that have ever lost their ship to a highsec "Ninja" or "Salvage Stealer" and have had that person extend agro beyond the 15 minute timer by shooting a wreck.
The GM's have deemed that this is not an supported game mechanic and have reimbursed a player's ship that was recently killed using this unintended mechanic. If you have lost a ship after the initial 15 minute timer you can now file a petition and get your ship back!
Of course CCP is not currently taking action against people that due this, even though it has been confirmed by a Senior GM that this not action supported by CCP.
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Random Alt147782
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Posted - 2010.08.12 23:24:00 -
[2]
Originally by: Cat o'Ninetails hi cat here
now i may be new to all this spaceships business but if they shooted a wreck and you have not shooted them does that mean that the while crosses come along or wat?
sorry confused lol
x
The trick here is that the person comes into your mission and loots from your wreck, this flags them as being a bad guy to you, you can then shoot at them if you chose. When you shoot at them you are given a 15 minute aggression timer where you can both fire at each other without Concord.
If you fire at them and they run away and you dock they have the ability to extend that timer by shooting at the wrecks/cans in space that are flagged to you so that the 15 minute timer can be extended up to 2 hours.
Highsec mission greifers have always stated that this is a game mechanic and working as intended and have NEVER been corrected by CCP. The Senior GM basically said that it is an exploit, they know about it, it can be reimbursed, they just don't care about it and will not punish anyone doing it. Consdering how long this has been around you also get the feelign that they are not going to fix it any time soon either.
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Random Alt147782
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Posted - 2010.08.13 00:05:00 -
[3]
Originally by: Breaker77 Well then don't be a dumbass and let the ninjas have your salvage/loot!
You would have nothing to worry about if you didn't agress them. Most ninjas want you to shoot at them so they can pop your shiny expensive faction fit carebear crybaby ship. If highsec is to hardcore for you then perhaps another game might be more suited for you.
naa I is a pirate :)
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Random Alt147782
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Posted - 2010.08.13 00:16:00 -
[4]
Originally by: Awesome Possum Working As Intended
firing on any item in space owned by a player will reset the aggression timer.
There are currently 3 mechanics set in place that support this.
1. Your aggression timer resets when someone aggresses anything you own in space. 2. You can ABANDON wrecks/cans so people cannot extend aggro. 3. YOU GET A BIG ****ING WARNING BOX EVERY TIME YOU TRY TO UNDOCK WHILE AGGRESSED, YOU STUPID ****S.
shut up already
Nope, confirmed by a Senior GM, not working as intended. I cannot past it in because we are not allowed too since it was recieved through a petition.
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Random Alt147782
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Posted - 2010.08.13 02:06:00 -
[5]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1367241&page=6
info desired straight from the source.
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